These encounters can play in one of two ways – you may stumble across other races and engage in dialogue with them, or you can choose to attack enemies that you see. Once our turn ends, other, unknown units can also move, setting the scene for encounters. Now, the rest of Age of Wonders 4 is pretty much equally split between exploration and fighting, and so I shall split the rest of my words along the same lines.Įxploration wise and on the world map we have the standard kind of choices for these types of strategy games – we can move our unit a certain amount of spaces and also interact with things, and once all our action points are used up, we have to end the turn to replenish them. I was dropped into an underworld cave system, with a city, a few things with me (units like shield guards and scouts), before being left to set about exploring. I picked a half snake type woman, randomised her appearance, and dived straight in, but whatever you want to make, it is pretty much doable.Īfter selecting attributes, you will be thrown into the game. A halfling? A cat type thing? An elf? A human? Whatever you want, it is here, and the sheer number of choices in everything from hair to body shape is crazy. Just as an example, from the moment you start Age of Wonders 4 and enter the character generator, the amount of different races you can play with seems never ending. In terms of the gameplay that is on offer, and the choices here really do boggle the mind.
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